Tuesday, March 19, 2019
The GDC Audio Bootcamp returns for its 18th year of this Tutorial focused on the technical, creative and logistical topics needed to successfully navigate the field of sound for games. A range of industry experts will speak on their own experiences and practical skills relating to music composition, sound design, implementation, audio mixing, the logistics of working in both large and small studio settings, career development, and more. The lunchtime surgeries offer a unique opportunity to sit and meet with many of the speakers in a small-scale setting to talk about the specific interactive audio topics that are at top of attendees' minds.
Featured Audio Bootcamp Sessions
Audio Bootcamp XVIII: How a Systemic Approach to Game Audio Increased Creativity and Productivity for ‘Assassin’s Creed Odyssey’
Lydia Andrew (Ubisoft Quebec)
Game Audio Bootcamp XVIII Sessions at GDC 2019
Audio Bootcamp Organizers