A Week of Game Design Lessons
Learn methods to create compelling interactions with realistic physics, facial expressions, and lighting. Get ideas for new games, tips to push your project forward, and learn how to understand and tune the interactions of an ever-increasing number of tools, systems, and techniques required to design great games.
Game Design Workshop
Two-Day Workshop | Monday and Tuesday | March 21-22, 2022
Immerse yourself in the iterative process of refining a game design and discover design concepts that will help you think more clearly about their designs and make better games. The Game Design Workshop includes hands-on activities, group discussion, analysis, and critique.
Game Design Workshop
Marc LeBlanc (Riot Games), Andy Ashcraft (Giantsdance Games, Inc. & New York Film Academy),Kellee Santiago (Niantic), Stone Librande (Riot Games), Jeb Havens (Jeb Havens Games), Eleanor Todd (Orange Monkey Games), Elizabeth Swensen (University of California, Santa Cruz), Marcus Montgomery (Microsoft)
Level Design Summit
One-Day Summit | Tuesday | March 22, 2022
The Level Design Summit offers an all-day series of talks covering topics across the vast spectrum of this crucial aspect of game design – from sharing specific techniques, to in-depth analysis of shipped games, to introspective explorations of "big" concepts that affect level designers/teams, as well as providing guides to process and workflow.
Torchbearers: New Generation Immersive Sim Developers
Harvey Smith (Arkane Austin), Paris Stacy (Arkane Austin), Dillon Rogers (New Blood Interactive), Suzanne Will (Blendo Games), Snaketicus (Ninth Exodus)
Level Design Summit: Designing the Museum Flashback: 'The Last of Us Part II'
Evan Hill (Singularity 6 (Prev Naughty Dog))
Core Concepts Sessions: Game Design
Wednesday-Friday | March 23-25, 2022
The learning continues Wednesday through Friday with Core Concepts presentations. Check out session highlights below.
Ahistorical Accuracy: Bringing New Myths and Representation to 'Civilization'
Anton Strenger (Firaxis Games)