Monday and Tuesday, March 18-19, 2019

Take an inside look at key architectures and issues within successful commercial games in the AI Summit. Join top game AI programmers for panels and lectures, in addition to conversations, debates, and rants on how game AI can move forward. The summit is targeted to intermediate to advanced programmers who want deeper insight, but anyone interested in what AI can offer next-generation games will gain invaluable insights.

Featured 2018 Game AI Summit Sessions

Knowledge is Power: An Overview of Knowledge Representation in Game AI

Daniel Brewer (Digital Extremes), Rez Graham (Independent)

'Race for the Galaxy': A Neural Network in Production

Theresa Duringer (Temple Gates Games)

Beyond 'Killzone': Creating New AI Systems for 'Horizon Zero Dawn'

Julian Berteling (Guerrilla Games)

Game AI Summit Sessions at GDC 2019

Game AI Summit Advisors

Aleissia Laidacker

Magic Leap

Emily Short

Spirit AI

Steve Rabin

DigiPen Institute of Technology

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview




Connecting the Global Game Development Community