Wednesday - Friday, March 20-22, 2019
Learn the latest programming skills and techniques to develop games across platforms including consoles, mobile, PCs, virtual reality and more. The demand for high production value in games continues to increase with new tools, middleware, and technical skills required to solve difficult development problems.
Featured 2018 Game Programming Conference Sessions
Powering Up ILMxLAB's Location-Based VR Experiences
Lutz Latta (ILMxLAB) Stephen Hill (Lucasfilm) Ron Radeztsky (Lucasfilm)
Robocalypse Now: Using Deep Learning to Combat Cheating in 'Counter-Strike: Global Offensive'
John McDonald (Valve)
'World of Warships': Technical Aspects of Rendering High-Quality Sea 'Till Horizon
Yury Kryachko (Wargaming St. Petersburg)