4Gamer.net is one of the largest a comprehensive video game information websites in Japan. Started from 2000, offering comprehensive coverage of PC, console, mobile games, as well as hardware, dedicates all latest news and updates around games.
AR Insider is a publication about spatial computing (AR & VR). Rather than produce news, AR Insider’s original writing focuses on magazine-style features, trend analysis, and multimedia. Run by analysts and journalists, coverage is grounded in a disciplined and reportorial approach. It also maintains a business angle: Though there are lots of fun and games in AR & VR, long-term cultural, technological, and financial implications are primary. This all takes form in daily articles, weekly newsletters, and lots of multimedia.
CEDEC (Computer Entertainment Developers Conference) will be an all-digital event held from August 21-23, 2024. CEDEC is a computer entertainment development conference centered on games. It is a conference to promote the exchange of knowledge and information, and to improve the technical skills of those involved in research and development of business, related technologies and devices.
CGW is the only publication that has served our community for over 45 years. We strive to deliver cutting-edge technology used in the latest animation, VFX, 3D Game development, film, CAD, and medical industry.
Control magazine is the online developer magazine for The Netherlands. It's a central point of information on the Dutch game industry. Its English website, Control500, is dedicated to micro mortems. Micro mortems are 'short reads', 500 words on a particular aspect of a game or its development, such as one particular scene, object or design choice.
Crypto Briefing is a leading independent crypto media organization delivering relevant news and in depth research to those who are serious about cryptocurrency and web3. Since 2017, our team of crypto experts have provided unbiased reviews, breaking news, forward-looking market analyses, and comprehensive research to help millions of readers find opportunities, and avoid pitfalls, as they navigate the complexities of the cryptocurrency markets.
Digit is India's most popular tech media brand with 22 years of legacy. Digit serves its readers through digital, print, and on-ground events. Digit's gaming brand SKOAR! caters to gamers' need for information and advice around news, reviews, eSports events, and more. The SKOAR! College Gaming Club (SCGC) is a unique initiative towards building, nurturing, and growing the grass root level gaming landscape in India with a core focus on college gaming. Digit has consistently ranked amongst the Top 5 tech publishers in India when it comes to reach and engagement metrics.
The Game Audio Network Guild (G.A.N.G.) was formed in 2002 by driven industry professionals with a vision to assist those in the game audio industry to share, continually improve, and evolve their craft, and to inform both the overall game industry and enthusiasts about not only excellence in that craft but fair treatment of professionals.
Game Developer is the leading source of information for game industry professionals, delivering market-defining content on the art and business of making video games and providing an online community for game developers around the world. Our mission is to inform, empower, and inspire our game developer readership.
GameDev.net is your gateway to learn, share, and connect with the games industry. Established in 1999, our platform connects developers of all skill levels with the broader gaming industry. Engage in thought-provoking forums, learn from comprehensive blogs and tutorials, and showcase your projects and portfolios globally. GameDev.net is a vital resource for knowledge sharing, networking, and career advancement in game development. Join us to access a treasure trove of industry knowledge and drive your game development journey forward!
Game Developers Network (GDN) serves as a vibrant and constantly available central hub, facilitating collaboration and communication among industry experts around the clock, every day of the year. By registering online, you can swiftly establish new connections, create a personalised profile with your company logo and updates, gain entry to P2P and Virtual Networking events, and benefit from an exclusive News & Game Showcase Service for global promotion. Additionally, access a specialised Recruitment Section organised by sectors to streamline your talent acquisition process.
GamesIndustry.biz is a world leading business publication dedicated to video games. It covers and breaks all the biggest news, conducts major interviews with decision makers and provides exclusive global sales data. It also delivers targeted industry events such as the Best Places To Work Awards, the GI Academy student event and the GI Investment Summit. The brand’s mission is to make video games a better and more successful industry for all.
GamesIndustry.biz Japan Edition, associates with GamesIndustry.biz, offers Japanese information feed for game practitioners, keeping up with the trend and the latest news of game industry. A website for those who work at game industry or willing to be in the industry.
GCORES is a Chinese media & community that focus on creating original content of video games and sharing gamers' life. Beside ordinary articles and videos, its radio series Gadio is the biggest video game podcast in China. With a professional editorial team and over 3 million users, it brings not only weekly news, game recommendations but also in-depth cultural content and behind the scene stories of game development.
The Global Game Jam® (GGJ®) is the world's largest game creation event taking place in physical locations across the globe. Think of it as a 48 hour hackathon focused on game development around a theme. GGJ’s mission is to stimulate innovation, experimentation, and collaboration in games. The GGJ encourages collaboration and its events are not a competition. Anyone can apply to host a jam site as long as they have a dedicated jam organiser who agrees to follow a few GGJ rules, and a venue with internet access.
The Hand Eye Society is a Toronto not-for-profit dedicated to supporting and showcasing videogames made primarily as a form of creative expression. We aim to provide exhibition opportunities, education, creative support, mentorship, knowledge sharing and inspiration to artists, enthusiasts, and the game-curious in Toronto. Founded in 2009, it is one of the first videogame arts organizations of its kind in the world.
Members of the IASIG help improve the state of the art in audio for games, websites, VR content, and other interactive performances by sharing tips and techniques, studying trends, and creating reports and recommendations that game developers, tool makers, and platform owners use to create better products. Attend our Audio Town Hall Meeting and Mixer at GDC. Find out more.
The International Game Developers Association (IGDA) is the world’s largest nonprofit membership organization serving all individuals who create games. The mission of the IGDA is to support and empower game developers around the world in achieving fulfilling and sustainable careers.
IGDA Japan chapter IGDA Japan chapter has been established in 2002 as a local chapter in Japanese capital area and advanced to Non-profit organization in 2012. There are 12 SIGs, 2 Task forces, 1 working group and we have over 2500 free mail news readers. We hold many seminars, events and cooperate with TGS, CEDEC, and DiGRA JAPAN.
Inven is the leading gaming media in South Korea. Since our establishment in 2004, Inven has become a comprehensive global gaming platform, expanding to include a game web magazine, over 70 gaming communities, the broadcasting company 'Enchant,' the gaming merchandise marketplace 'Market Inven,' and the web3 social media platform 'Vortex Gaming.'
MCV/DEVELOP is the leading media outlet for the UK games industry. It’s a trusted source of trade news, analysis and data for industry professionals and has been for over 18 years. Digital, print and via events, MCV/DEVELOP has a huge and diverse reach, covering the entire industry.
The MIDI Association (TMA) is the global non-profit organization that connects the companies who develop MIDI products and new MIDI specifications with all the people around the world that create music and art with MIDI.
PSX Extreme is the one monthly opinion magazine about video games and pop culture in Poland, which has been published continuously since 1997. The volume of the magazine ranges from 116 to 124 pages. The magazine is created by authors who have been known and respected for years, and who present all the news from the world of consoles and video games in an attractive and reliable way. In addition to reviews and previews, the magazine also contains journalistic articles, interviews and columns. The magazine has an attractive and dynamic layout, which, with its color scheme and modernity, provides excellent organization of content, and additionally perfectly relates to the subject matter, complementing the reading with a pleasant aesthetic experience.
Qubit Labs is an IT outstaffing company with over ten years of experience providing its clients with top tech talents. They offer services to satisfy their client's needs by building a remote dedicated team from fast-growing IT destinations like Ukraine, Poland, Moldova, Georgia, Romania, Kazakhstan, and Azerbaijan. They provide high-quality expertise and a personal approach to every project. Hiring tech and non-tech specialists with specific skills and experience is not challenging for Qubit Labs. They are helping businesses from different industries. You can set up a dedicated development team, and R&D center, make IT staff augmentation, and many more with them. They also provide a talent mapping service if you are still looking for a deep market research before hiring your remote team.
SIGGRAPH 2024 is the premier conference on computer graphics and interactive techniques worldwide. This year, we enter the next age of computer graphics and interactive techniques, leading with creativity to design our most desirable future ahead. Up your game development skills by exploring the latest in computer graphics, immersive, and real time by hearing from and collaborating with game industry creators and visionaries this July in Denver.
TOKYO GAME SHOW (TGS) will be held in 2024 for 4 days from September 26 through 29 at Makuhari Messe, suburban Tokyo. TGS2024 will utilize all platforms - real venues, virtual venues, and online - to present the forefront of the evolving and expanding gaming industry as Asia's largest gaming event.
VRARA is the world’s largest trade association for the XR industry. As the world’s technology epicenter, San Francisco is a world leader in the support and growth of this industry. VRARA SF positions companies to capitalize on this effort and participate in a local and global community of XR companies, content creators, and thought leaders.