Gamasutra is the largest web site devoted to the art and business of making games. It offers the latest breaking news on video games, detailed features on the industry, the biggest video game job board around, and a vibrant community of game dev bloggers. See for yourself at Gamasutra.com.
2019 Media & Industry Partners
17173.com, the largest video game media and platform in China, has been committed to the industry for 16 years with keen sense of industry trends, a wide variety of game news and unique insights. Covering gaming portal, videos and apps, 17173 boasts 410 million monthly active users.
ArtStation is the showcase platform for games, film, media & entertainment artists. It enables artists to showcase their portfolios in a slick way, discover & stay inspired, and connect with new opportunities. Pro members get a supercharged account, enabling custom domain names, password-protected pages, Pro themes, larger Marmoset 3D Viewer uploads, listings at the top of searches and more!
CEDEC is a technical conference for the computer entertainment developers organized by the CESA, an industry organization in Japan. CEDEC features over 200 sessions by industry-leading developers and offers the latest technical and business information. The 2019 conference is held for three days from September 4 (Wed) to 6 (Fri) in Yokohama and a "call for speakers" is open from February 1 to April 1, 2019.
Control500 is a dedicated micro mortems-website. Micro mortems are 'short reads', 500 words on a particular aspect of a game or its development. You'll find articles on one particular scene, object or design choice. Read now.
GameDev.net is an online community for game developers and technology enthusiasts to learn, share, and connect with the games industry. The social and educational platform provides 300,000 developers with tutorials and blogs, industry news and job listings, active forums, an asset marketplace, and more.
Members of the IASIG help improve the state of the art in audio for games, websites, VR content, and other interactive performances by sharing tips and techniques, studying trends, and creating reports and recommendations that game developers, tool makers, and platform owners use to create better products. Attend our Audio Town Hall Meeting and Mixer at GDC. Find out more.
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games. The IGDA's mission is to advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.
IGDA Japan Chapter
IGDA Japan chapter IGDA Japan chapter has been established in 2002 as a local chapter in Japanese capital area and advanced to Non-profit organization in 2012. There are 12 SIGs, 2 Task forces, 1 working group and we have over 2500 free mail news readers. We hold many seminars, events and cooperate with TGS, CEDEC, and DiGRA JAPAN.
Key Players is the biggest classified directory of the German games industry. It provides interesting and surprising insights into the German games market as well as more than 100 in-depth company profiles. In addition to all relevant developers and publishers, you will also find a broad selection of service partners for outsourcing, PR, localization or legal advice. And best of all: You will even get to know the people who are responsible for the German age classification system. The Key Players book is distributed at every major industry event, including GDC.
Making Games is Central Europe's leading magazine for professionals in the video game industry, be it print or online at makinggames.biz. Topics include game and business development. Making Games' online job exchange is the best place for companies to hire employees from Europe and for professionals to find their dream job.
Having recently merged with Develop, MCV is the leading multi-platform brand serving the UK's entire games industry in print, online and at a range of events. The games industry is constantly evolving and having a single industry-spanning brand allows us to stay on top of all the latest developments that affect those running and employed at games businesses. MCV will continue Develop's tradition of serving creative staff working directly on game projects of any size. These include programmers, designers, producers, artists, animators, QA managers, audio professionals and musicians, right down to multi-talented individuals.
PC Gamer is the largest PC gaming brand in the world. As the global authority on PC gaming for more than 20 years, PC Gamer magazine and PCGamer.com deliver round-the-clock coverage on what matters in the world's most exciting gaming platforms, including breaking news, hardware advice and e-sports analysis.
80.lv is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work. Make yourself at home and develop your skills at 80 Level.
Pixel monthly is the biggest Polish magazine dedicated to game culture & business. Pixel reaches 35,000 gamers, industry professionals, media outlets, investors and others interested in the development of the gamedev sector. Pixel provides the latest releases and industry news, interviews with legendary game creators, and retro materials.
TOKYO GAME SHOW (TGS) 2019
TOKYO GAME SHOW (TGS) 2019 will be held from September 12-15 at Makuhari Messe, suburban Tokyo. TGS is recognized as Asia's No.1 gaming event and biggest B2B coverage in the region. TGS 2018 had a record-breaking number of attendees with 298,690 visitors and 667 exhibitors from 330 countries and 41 regions.