Visiting GDC Play
Come to GDC Play to experience innovative projects from 100+ emerging and independent developers. You’ll be able to play the games and meet the people who created them in this interactive showcase during the GDC Expo.
Exhibiting at GDC Play
GDC Play is a low-cost, turnkey solution to reach key distributors, publishers, press, and investors. You will have access to a generous package of pre-event marketing benefits, GDC Connect, Best in Play, and GDC Pitch, as well as the official GDC press list. Request GDC Play Exhibitor information to learn more.
Enter Best in Play Competition
Eight games from GDC Play will be designated 'Best in Play' by a panel of Gamasutra editors. Winners will be announced in February and receive two free GDC 2020 All Access passes. Special 'Best in Play' designations will be attached to honorees' tabletops and help your studio gain attention onsite.
Enter to Participate in GDC Pitch
Ten GDC Play exhibitors will be selected to pitch their games to an opinionated panel of investors and publishers in front of a live audience (no pressure!). The pitch is followed by questions, advice, and feedback before the judges declare the day's "Best Pitch" and award a free GDC 2020 All Access pass. Dates are Wednesday March 20 and Thursday March 21 at the Career Development Stage, Expo Floor.
Book Meetings with GDC Connect
GDC Play participants have access to GDC Connect business matchmaking tool:
- Request and receive meetings with notable distributors, publishers and funders to facilitate business deals, develop new partnerships, and pursue other networking opportunities
- Search contacts by job title, job focus, and company focus, and more
- Maximize your time by pre-arranging meetings in your booth or the GDC Connect Lounge
What GDC Play Exhibitors Say
“Awesome! Thanks again for having the best venue for up and coming studios. It was epic!!”
Kurt Bieg, Founder, Simple Machine
“It was a great show for us this year, and the overall difference in GDC Play especially was very notable since we last participated. Really feels like a core part of the GDC experience now.”
- Morgan Jaffit, Director, Defiant Development
"It's just a great opportunity to meet consumers and get a lot of feedback, and set meetings with publishers and investors. You get to meet a who’s who of the game industry while you’re here."
- Kevin Campbell, Milky Tea