Wednesday - Friday, March 20-22, 2019

Learn tactics for managing game production, no matter the size or scope of your game. From massive budget AAA console games to emerging platforms with new challenges, producers need to keep teams and projects on track and increase efficiency along the way to ship games on time.


Attend GDC Conference (W-F) with All Access, Conference+Summits, or Conference Pass. 
Attend GDC Summits & Tutorials (M-T) with All Access, Conference+Summits, or Summits Pass.

Featured Production & Team Management Conference Sessions

Diversity and Inclusion Starter Kit

Joahanna Thomas (Avalanche Studios)

Optimizing for Epic Battles

Bailin An (Tencent)

(Super)Humans of New York: Managing the Many Faces in 'Marvel's Spider-Man'

Noah Alzayer (Insomniac Games)

Production & Team Management Sessions at GDC 2019

Related Tutorials (M-T)

Producer Bootcamp (T)

Angie Smets (Guerrilla Games), Caryl Shaw (Double Fine Productions), Jessica Brunelle (Ember Entertainment)

Tools Tutorial Day (M)

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Machine Learning   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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Connecting the Global Game Development Community