Monday, March 18, 2019

Learn UX design and strategy best practices to improve overall quality and increase the likelihood that your game will create and sustain engagement in the UX Summit. UX helps ensure that the design and business intent of your game is the one ultimately experienced by your target audience. Learn about all facets of the user experience discipline in the video game industry using knowledge from cognitive science, psychology, and application of research findings.

Featured 2018 Game UX Summit Sessions

'Halo Wars 2': A UX Postmortem

Max Szlagor (Microsoft 343 Industries)

Immersing a Creative World into a Usable UI

Steph Chow (Steph Chow Design)

AAA Gaming While Blind

Karen Stevens (EA SPORTS)

Game UX Summit Sessions at GDC 2019

Game UX Summit Advisors

Celia Hodent Freelance

Game UX Consultant

Anouk Ben-Tchavtchavadze


GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview




Connecting the Global Game Development Community