Tuesday, March 19, 2019
Tuesday, March 19, 2019
Technical Art is an ever-evolving discipline, with TAs playing key roles in developing efficient pipelines, creating visually sophisticated content, and optimizing performance. TAs bridge the gap between content creators and engineers, and wear many hats in the process. No matter which or how many hats a technical artist wears, they're always firefighting and managing crises around their studios. This year's Technical Artist Bootcamp aims to help TAs around the industry find the tools and skills they need to manage the turbulent waves of game development at their own studios. Speakers will present new tools, techniques, and turn our attention to the future of the Technical Art discipline.
Technical Artist Bootcamp Sessions at GDC 2019
Technical Artist Bootcamp Organizer
Technical Artist Bootcamp Organizer