Monday and Tuesday, March 18-19, 2019

Learn the nuts and bolts of great game design and successful business strategies for games on mobile platforms, including iOS, Android, and Amazon in the Mobile Summit. Join leading mobile game developers from around the world to share ideas, discuss best practices, and shape the future of mobile and free to play (F2P) games.

Featured 2018 Mobile Summit Sessions

Implementing Pixar's Brain Trust Model at King, and How It All Went Wrong

Stephen Jarrett (King)

Bob Woodburn (King)

All the Families: The Making of 'Animation Throwdown'

Peter Eykemans (Kongregate)

Katrina Wolfe (Kongregate)

It's About Time: System Design for Mobile Free-to-Play

Evan Losi (Scopely)

Mobile Summit Sessions at GDC 2019

Mobile Games Summit Advisors

David Edery

Spry Fox

Steve Meretzky


Katrina Wolfe


Frank Cartwright


Juan Gril


John Welch

Making Fun

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview




Connecting the Global Game Development Community