Tuesday, March 19, 2019

A producer's role often varies from team to team and differs across studios. Good (or bad) production practices and methodologies can make or break a game's overall quality, the team's health, and even define studio culture. The Producer Bootcamp is a full-day Tutorial that brings together experts and colleagues to discuss best practices in production and team management, as well as share their career experiences.

Featured Producer Bootcamp Sessions

Fix Your Broken Meetings

Keith Self-Ballard (Volition)

Tough Questions to Improve Your Leadership

Richard Atlas (Clever Endeavour Games)

What the Heck is Process?

Ruth Tomandl (Facebook Reality Labs)

Game Producer Bootcamp Sessions at GDC 2019

Game Producer Bootcamp Organizers

Caryl Shaw

Double Fine Productions

Jessica Brunelle

Ember Entertainment

Angie Smets

Guerrilla Games

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Machine Learning   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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Connecting the Global Game Development Community