Tuesday, March 19, 2019

Learn about game art direction and how to develop a broader artistic vision at the Art Direction Bootcamp at GDC. Hear leading artistic forces of the game industry share experiences about what really matters in art, and how to build or support a vision and make friends doing it.

There will be a wealth of concentrated art-specific information from the top minds of the industry that should be interesting not just to newbies and students, but seasoned professionals who are concerned with pressing issues of the day and industry realities. New friends that are also passionate about game art are welcome.

Featured 2018 Art Direction Bootcamp Sessions

Art Direction Bootcamp: " 'Windup': An Animation Feature Quality Rendering in Real-Time" & "On Cultures of Shared Creative Ownership"

Yibing Jiang (Unity Technologies), Andrew Maximov (Naughty Dog Inc.)

Art Direction Bootcamp: Inspiring Creativity through Internal Game Jams

Peet Cooper (Riot Games)

Art Direction Bootcamp: A No Nonsense Approach to Designing Robot Dinosaurs

Jan-Bart Van Beek (Guerrilla Games)

Art Direction Bootcamp Sessions at GDC 2019

Art Direction Bootcamp Organizers

Keith Self Ballard


Andrew Maximov

Naughty Dog Inc.

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview




Connecting the Global Game Development Community