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Tuesday, March 19, 2019

Learn about game art direction and how to develop a broader artistic vision at the Art Direction Bootcamp at GDC. Hear leading artistic forces of the game industry share experiences about what really matters in art, and how to build or support a vision and make friends doing it.

There will be a wealth of concentrated art-specific information from the top minds of the industry that should be interesting not just to newbies and students, but seasoned professionals who are concerned with pressing issues of the day and industry realities. New friends that are also passionate about game art are welcome.

Featured Art Direction Bootcamp Sessions

Building a Creative Future with Artificial Intelligence

Andrew Maximov (Promethean AI, LLC)

What They Don't Teach You in Art School: Lessons for First Time Leads

Erica Pinto (Sony Santa Monica Studio)

Team Growth and Preserving Team Culture on 'Marvel's Spider-Man'

Jacinda Chew (Insomniac Games)

Art Direction Bootcamp Sessions at GDC 2019

Art Direction Bootcamp Organizers

Keith Self Ballard

Volition

Andrew Maximov

Naughty Dog Inc.

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Machine Learning   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

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