Wednesday - Friday, March 20-22, 2019
Join the game industry's top audio professionals to share knowledge and experience from the real-world addressing audio's unique aesthetic, technical, business, and logistical problems.
Register for an Audio Conference Track+Tutorial pass ($799) to attend the Audio Bootcamp XVIII (Tues.) and GDC Conference sessions labeled Audio Track (Wed.-Fri).
Featured Audio Conference Sessions
'Life is Strange': Music in a Narrative Driven Game
Raoul Barbet (Capsule Animation Studio)
Sebastien Gaillard (Dontnod Entertainment)