A Week of Game Audio Lessons
Join the game industry's top audio professionals to share knowledge and experience from the real world addressing, audio's unique aesthetic, technical, business, and logistical problems.
Pass & Pricing Details
Register for an Audio Pass ($1049 - onsite pricing) to attend all Audio Core and Summits sessions throughout the week.
The Audio Pass also includes access to the GDC Expo + Sponsored Content, Networking & Meetings, Career Development + Advocacy Sessions, Special Events, GDC Main Stage & Community Spaces, and the 2023 IGF & Choice Awards. To learn more about additional pass options, visit the Passes & Prices page.
Game Audio Summit
One-Day Summit | Tuesday | March 21, 2023
The Audio Summit is focused on the technical, creative, and logistical topics needed to successfully navigate the field of sound for games. Hear industry experts speak about their experiences and learn practical skills relating to music composition, sound design, implementation, audio mixing, the logistics of working in both large and small studio settings, and career development.
Core Concepts Sessions: Game Audio
Wednesday-Friday | March 22-24, 2023
The learning continues Wednesday through Friday with Core Concepts presentations. Check out session highlights below.
'Gotham Knights': Using Systemic Audio Tools to Build a Vibrant Gotham City
Dustin Reid (Advanced Audio Designer, WB Games Montreal)
Stéphane Beauchemin (Lead Audio Programmer, WB Games Montreal)
'Stray Gods': The Challenges of Creating an Interactive Musical
Austin Wintory (Composer, Independent)
Troy Baker (Voice Actor, Independent)