Wednesday - Friday, March 20-22, 2019
Join the game industry's top audio professionals to share knowledge and experience from the real-world addressing audio's unique aesthetic, technical, business, and logistical problems.
Register for an Audio Conference Track+Tutorial pass ($799) to attend the Audio Bootcamp XVIII (Tues.) and GDC Conference sessions labeled Audio Track (Wed.-Fri).
Featured 2018 Audio Conference Sessions
'Destiny 2': Linear Music in an Open World
Skye Lewin (Bungie), C Paul Johnson (Trigger Volume, Inc.), Michael Sechrist (Bungie)
The Audio Journey of 'Rocket League': From Side Project to Blockbuster
Michael Ault (Psyonix)
How Sound Tells the Story of 'Night in the Woods'
Em Halberstadt (A Shell in the Pit)