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Stay up to date on everything happening with the Game Developers Conference, the Independent Games Festival, the Game Developers Choice Awards, and more through our online blog. To get GDC updates sent straight to your mailbox, subscribe to our GDC Newsletter.

IGF China 2014 seeking pan-Pacific indie game submissions

The Independent Games Festival China - which will take place this October alongside GDC China in Shanghai - has opened its call for submissions and is accepting indie game entries from the pan-Pacific area from now through July 25.
GDC China will once again host all three main elements of IGF China, including the Independent Games Summit, the IGF Pavilion, and the prestigious IGF China Awards.
Now in its sixth year, the IGF Summit at GDC China will feature sessions from some of the world's top developers, while the IGF Pavilion will showcase some of the region's best independent and student games.

GDC China 2014 announced for Oct 19-21st: call for talks now open

The call for Mandarin and English submissions to present talks for the 2014 Game Developers Conference China is now open until May 15.
Organized by UBM Tech Game Network, the 7th annual GDC China will move up to October this year, running the 19th to the 21st at the Shanghai International Convention Center in Shanghai, China.
Submissions will be accepted until May 15th for papers on Game Design, Production, Business & Marketing, Smartphone & Tablet Games, and Independent Games.

GDC Europe 2014 announces dates and call for papers

Organizers of the Game Developers Conference have put out the call for submissions to present lectures and panels sessions at the 2014 Game Developers Conference Europe. Organized by UBM Tech Game Network, the event, now in its sixth year, will run Monday through Wednesday, August 11-13 at the Cologne Congress-Centrum Ost in Cologne, Germany. The window for submissions will remain open through Monday, April 21.
Co-located with the European gamescom trade fair, GDC Europe 2014 will continue to provide the essential pan-European perspective of game development and highlight business trends throughout the continent.

GDC hits attendance record, 2015 dates announced

UBM Tech Game Network's 2014 Game Developers Conference, the world's largest and longest-running event serving professionals dedicated to the art and science of making games, has set a record for event attendance, with more than 24,000 industry professionals at last week's conference in San Francisco's Moscone Center. After another year's successful event, show organizers have announced that GDC 2015 will return to the Moscone Convention Center in San Francisco from Monday, March 2 to Friday, March 6, 2015, with the call for submissions to open this summer.
This year's conference touched on the past, present and future of the games industry, hosting a series of classic game postmortems, sessions related to social advocacy and the current state of race/gender/sexuality representation in games, and playing host to new hardware and software innovations to be seen in the months and years ahead.
See Gamasutra's full GDC 2014 event coverage here.

The Last Of Us wins top honors at Game Developers Choice Awards

Naughty Dog's The Last of Us was awarded Game of the Year during the 14th annual Game Developers Choice Awards ceremony, which took place this evening during the 2014 Game Developers Conference at the Moscone Center in San Francisco. The game was also honored with Best Design and Best Narrative Awards during the event, which was emcee'd by inimitable industry veteran Abbie Heppe.
Irrational Games' BioShock Infinite netted awards for Best Audio and Best Visual Art.
Lucas Pope's Papers, Please won the Innovation Award and the honor for Best Downloadable Game in recognition of Pope's compelling gameplay design.

Papers, Please takes the grand prize at 16th annual IGF Awards

Lucas Pope's Papers, Please won the Seumas McNally Grand Prize for Best Independent Game and its accompanying $30,000 cash prize this evening at the 16th Annual Independent Games Festival, which took place this evening as part of the 2014 Game Developers Conference at the Moscone Convention Center in San Francisco.
Pope's inventive and evocative game, centered around the protocols and moral challenges of working as an immigration agent under a dictatorial regime, was also honored for its achievements in Narrative and Design during the event.
Capybara Games co-founder and all-around charming fellow Nathan Vella served as master of ceremonies for the event, which featured appearances from IGF chairman Brandon Boyer and videos from the comedic minds behind the Hey Ash Whatcha Playin'? video series.

Level Design In A Day bootcamp returns to GDC 2014

The 2014 Game Developers Conference is happening next week, March 17-21 at the Moscone Convention Center in San Francisco, which means we're just days away from the year's premiere conference for game industry professionals.
While you're putting together your GDC 2014 session schedule in the Schedule Builder, don't forget to check out the show's lineup of Tutorials and Bootcamps, which take place next Monday and Tuesday, March 17-18.

Mark Cerny and Mike Capps kick off GDC 2014 next week

The 2014 Game Developers Conference kicks off next week, so we're taking a moment to highlight some of our favorite upcoming sessions for the Main Conference that you'll want to check out.
Advance online registration for next week's conference has now closed, but you can still register onsite at the registration desks in the North Hall of San Francisco's Moscone Convention Center. The registration area is open for varying lengths of time from Sunday through Friday, March 16-21, and you can find the exact hours on the GDC 2014 Registration page.

GDC 2014 reveals full lineup of interactive spaces

The 2014 Game Developers Conference is happening next week, March 17-21 at the Moscone Convention Center in San Francisco, which means we're just days away from the year's premiere conference for game industry professionals.
While you're putting together your session schedule in the Schedule Builder, don't forget to set some time aside to check out the variety of lounges, exhibits, and other events that will be happening across the Moscone Center throughout the week.

GDC 2014 launches updated GDC Mobile app

The 2014 Game Developers Conference kicks off next week and online registration closes today at 7 PM ET/4 PM PT, which means now is a great time to get registered, download the GDC Mobile app and get your schedule sorted so you can get the most out of the year's best game industry conference.
The popular GDC Mobile App - available on iOS, Android, and mobile web platforms -- now includes full support for GDC 2014, and offers a number of scheduling and business tools for all GDC 2014 attendees.

GDC 2014 talks span Sony tech, women in games, experimental gameplay

The 2014 Game Developers Conference kicks off next week and online registration closes today at 7 PM ET/4 PM PT, so to drum up excitement we're highlighting some of our favorite upcoming sessions for the Main Conference that you'll want to check out.
Today we're showcasing a handful of GDC 2014 talks that exemplify the breadth and depth of the conference programming, from the #1ReasonToBe Advocacy track panel exploring what it means to be a woman in games to an experimental gameplay workshop that pushes the limits of design and a presentation from Sony about the next step in hardware innovation.

Know your GDC 2014 Code of Conduct

[Meggan Scavio, GM of GDC events and all-around Boss Lady, takes a moment to detail the official code of conduct for GDC and all of its related events in today's blog post.]
With Game Developers Conference 2014 just around the corner, I thought it would be a good time to remind everyone of a certain set of rules we have established for the event. Last year, we formalized the GDC Code of Conduct, and I'd like you to take a moment to familiarize yourself with the details.
Our intention is for GDC to be a friendly, safe, and welcoming environment for all regardless of gender, sexual orientation, disability, ethnicity, or religion.
We will not tolerate behavior that suggests otherwise.

Wild Rumpus reveals 'Mild Rumpus' game lineup for GDC 2014

The 28th annual Game Developers Conference kicks off next week, and we're excited to announce that indie video game showcase collective Wild Rumpus is coming back to GDC 2014 following the success of last year's 'Rumpus Royale MMXIII' indie game world championship event, which featured titles like Beau Blyth's Samurai Gunn and Ramiro Corbetta's sporty Hokra.
This year's exhibit has been rechristened the 'Mild Rumpus' and will be a wholly different beast -- a special low-key lounge space on the second floor of Moscone West that will be open to all GDC 2014 passholders during conference hours Monday through Friday, March 17-21st.

GDC 2014 features talks on Japanese indies, Xbox, Lucasfilm Games

Passes for next week's Game Developers Conference 2014 are still available, and today we're highlighting some of our favorite upcoming sessions for the Main Conference that you'll want to check out.
Today we're showcasing a handful of GDC 2014 talks that exemplify the breadth and depth of the conference programming, from a fireside chat with Xbox's Marc Whitten to a look back at the legacy of a classic studio and a look forward to the future of Japanese indie development.

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