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GDC Next reveals Assassin's Creed and RockYou talks

The GDC Next team is still working hard with the best and brightest in the game industry to organize a great session lineup for GDC Next 2014 featuring ADC this November.
Today, they're excited to share two more excellent talks that will take place at this year's conference and emphasize one of its most important themes: addressing the problem of how developers can responsibly monetize their games in a sustainable, ethical manner.

Get ready: GDC Europe 2014 kicks off next week

The 2014 Game Developers Conference Europe kicks off next week, so we're taking a moment to highlight some of the events and guidelines you'll want to know about before you get to the show.
Advance online registration for next week's conference has now closed, but you can still register onsite at the registration desks in the Congress-Centrum Ost Koelnmesse in Cologne, Germany. The registration area is open for varying lengths of time from Sunday through Wednesday, March 10-13, and you can find the exact hours on the GDC Europe 2014 Registration page.

GDC Next adds talks on indie marketing and finding your biggest fans

The GDC Next team continues to work with the best and brightest in the game industry to organize a great session lineup for GDC Next 2014 featuring ADC this November.
Today, they're excited to share two more excellent talks that will take place at this year's conference: the founder of Interabang Entertainment will join his marketing partner to share advice on marketing your indie game, and Wikia's gaming content director will offer insight into how you can cultivate your community of ardent fans.

Letter From The IGF Chairman: Welcome To IGF 2015

[As the Independent Games Festival opens for the 17th year, longstanding Chairman Brandon Boyer explains the rules and expectations for this year's much-awaited indie game showcase.]
Hi everyone, and welcome again to the 2015 Independent Games Festival, our 17th annual ceremony celebrating the best in independent games. As you read this post, we will have just begun accepting submissions for this year's festival, which will remain open until Wednesday, October 22nd for our Main Competition, and October 31st for our Student Competition.
As usual, the festival will culminate with our awards show on Wednesday, March 4th, 2015, during Game Developers Conference 2015, located at the Moscone Center in San Francisco.

2015 Independent Games Festival opens call for submissions

Submissions are now officially open for the 2015 Independent Games Festival, the signature competition for indie games, to be held for a 17th year during GDC 2015 in San Francisco next March. This directly follows a record-breaking year which saw nearly 900 entries for the 2014 event, including top prizewinners like Papers, Please, Luxuria Superbia and DEVICE 6.
The deadlines for the Main and Student Showcase categories for the 17th IGF are October 22th and October 31st, 2014 respectively, with finalists announced in January 2015. Finalists' games will once again be playable at the packed IGF Pavilion on the Game Developers Conference 2015 Expo Floor, and will compete for nearly $50,000 in prizes.

Reminder: GDC Europe online registration closes tomorrow

With GDC Europe 2014 less than a week away and the session schedule finalized, we've taken the liberty of highlighting a collection of can't-miss sessions for the event.
Online registration for GDC Europe 2014 will be closed on August 6th at midnight UTC (7 PM ET). If you miss your chance to register online before the window closes, you'll have to pay extra to register onsite.
GDC Europe organizers are also offering a special last-minute deal for online registrants: you can save 10 percent on your GDC Europe 2014 pass when you register online and use the code "FINAL10" (sans quotes.)

GDC 2015 announces call for papers, new advisory board members

UBM Tech Game Network, the organizers of the Game Developers Conference 2015, are now accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 28th.
GDC 2015 is the game industry's most comprehensive and longest running professionals-only conference, where game developers meet for a week of learning, networking and inspiration. GDC 2015, the event's 28th edition, will take place March 2nd-6th at the Moscone Convention Center in San Francisco, California.

GDC Europe reveals talks on Dead Island 2 and Angry Birds

Earlier this week we announced that GDC Europe 2014 would host both game industry veteran Chris Roberts and Fireproof Studios cofounder Barry Meade. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.
GDC Europe covers topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today are part of GDC Europe's storied Design track, and they should include learnings for the entire community.

GDC Europe adds talks from Fireproof Studios and Chris Roberts

In the wake of last week's announcement that GDC Europe 2014 will host useful sponsored sessions and a full Amazon developer day, we're excited to debut a fresh pair of noteworthy sessions for the major European game conference, which is being held in Germany this August.
GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today offer insight on two notable indie success stories, and they should include learnings for the entire community.

GDC Europe debuts sponsored sessions and a full Amazon dev day

Passes for the Game Developers Conference Europe 2014 are still available, and as the event draws closer we're announcing even more sessions for the show that you'll want to check out.
Today we're highlighting a number of informative sponsored sessions from Microsoft, Facebook, Epic Games, Google and other influential companies. If you're looking for an opportunity to hear about how next-gen technology works from the people who made it, these are the talks you want to keep on your radar.
Amazon will also be sponsoring its own developer day at the conference on Tuesday, August 12. The day's programming will encompass a variety of sessions aimed at helping game makers better utilize Amazon technology in their games.
Key Amazon personnel will be on-hand to answer developer questions and lead talks on topics like building better games for the Fire TV and the Fire smartphone, designing immersive experiences using the Fire smartphone's unique Dynamic Perspective technology, tips and tricks for using Amazon Web Services to build scalable online games, and more.

Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase

Jonatan Van Hove -- or Joon, to his friends -- is a game designer who can't seem to stop working.
In addition to his work as a game development teaching assistant at the IT University in Copenhagen, Van Hove is a prolific independent developer who makes games with both his indie group Glitchnap and the larger Copenhagen Game Collective. Glitchnap recently launched their browser-based endless runner Try Harder on Adult Swim Games, and earlier this year the group released their local multiplayer agme LAZA KNITEZ!! on Ouya.
Van Hove is also heavily involved with the Nordic indie development community, having helped found the Free To Play: Indie Games Expo in Belgium and most recently cohosted the Nordic Game Conference in Sweden.
In August he's coming to Germany to help host the first-ever European Innovative Games Showcase -- which includes titles like Bounden, Superhot and Perfect Woman -- at GDC Europe 2014 in Cologne, an event that aims to shed light on some of the most interesting games to come out of the region. We recently got in touch with Van Hove to learn more about his experience as an indie developer and his inspiration for working to establish the European Innovative Games Showcase.

Rovio and Twitch join the speaker lineup for GDC Europe 2014

Developers, take note: last week we announced that GDC Europe 2014 would host smart talks on the perils of Early Access development and the best way to develop great second screen apps. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.
GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're describing today offer timely advice on developing games within genres or on platforms outside your comfort zone, and they should include learnings for the entire community.

GDC Europe adds expert talks on Early Access, second screen apps

In case you missed it: earlier this week we announced that GDC Europe 2014 would be hosting its own #1ReasonToBe panel as well as a session on developing for Sony's Project Morpheus VR headset. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.
GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're describing today provide fresh insight on the design and business of games, and they should include learnings for the entire community.

GDC Europe debuts VR, #1ReasonToBe talks with under 48 hours to reg

With just over a day left until early registration for Game Developers Conference Europe 2014 ends on July 16, conference organizers are announcing two new talks for the show and encouraging anyone interested in attending to register now at the discounted rate.
The event covers topics spanning AAA through mobile gaming and indie, both technical and business-focused. The industry's leading authorities are presenting talks on everything from VR development to indie marketing strategies and AAA technical design tricks, and they should offer learnings for the entire community.

Sweden, Germany and the UK rated top European dev hubs in GDC Europe survey

In order to better understand the European sector of game development right before GDC Europe, the Game Developers Conference has surveyed over 400 European games industry professionals who have attended GDC shows, read Gamasutra, or plan to attend GDC Europe 2014 in August.
The resulting GDC Europe State of the Industry report offers some interesting insight into which popular and emerging platforms European developers are most excited to make games for, as well as how those developers are adapting to emerging trends like VR development and regional tax incentives for game makers.
We've run multiple stories about the results, and last week we shared some data suggesting European developers are embracing crowdfunding at a rate that presages significant change for the business of game development in the years to come.
Today we dig deeper into the data to try and better understand which European countries are perceived to be hotbeds of game development, how things have changed from a decade ago, and how they're likely to continue changing in the years to come as the industry adapts to new hardware and new business models.

Connecting the Global Game Development Community