
GDC Next adds Cryptic on avoiding pay-to-win MMOs, Animoca talks
As early-rate pricing ends today, 'future of games' conference GDC Next organizers have added more exciting talks to its lineup, including Animoca's Henry Oh on choosing your next game platform, and D&D: Neverwinter developer Cryptic Studios on avoiding pay-to-win in F2P MMOs.
GDC Next is the spiritual successor to GDC Online, and will take place alongside the App Developers Conference on November 5th-7th, 2013 at the Los Angeles Convention Center.
This new event aims to highlight the future of video game development, with session tracks organized around 'Next Generation Game Platforms', 'Free To Play & New Business Models', and 'Smartphone & Tablet Games', as well as cloud and indie game tracks.
Developers wanting to design an engaging and fair free-to-play MMO experience without offputting monetization traps should check out 'How to Avoid Pay-to-Win with F2P,' from Cryptic Studios CEO Jack Emmert. He will share how Cryptic weighed business needs against game balance while keeping players happy in its current MMOs, including Star Trek Online and Dungeons & Dragons: Neverwinter (pictured).