Crytek, Silent Hunter Online talks late additions to GDC Europe 2013
With less than a month before GDC Europe 2013, organizers continue to highlight important talks scheduled for the event, including making the 3D rendering engine for Silent Hunter Online, Crytek's people management strategy and how to succeed on Facebook with a 'hardcore' game are late additions to GDC Europe 2013's massive line-up.
GDC Europe will take place Monday through Wednesday, August 19th-21st at the Cologne Congress-Centrum Ost in Cologne, Germany -- just ahead of (and co-located with) the massive 275,000 person Gamescom event, with all GDC Europe passes also guaranteeing entrance to Gamescom.
First up, Crytek executive producer Joshua Howard will show attendees how to apply game design to management and create more productive teams in 'Better Teams Through Game Design.'
Howard advocates people as players and not pieces in management, drawing from experience currently working on free-to-play FPS Warface and former projects such as Microsoft Flight and APB.