[In her latest Bosslady Blog update, Game Developers Conference event director Meggan Scavio discusses the announcements of GDC China and GDC Europe, and reveals the first lectures from GDC, including Braid's David Hellman, MGS' David Wu and FF Tactics composer Hitoshi Sakimoto.]
There is so much going on around here these days, I donâ€™t even know where to start. I knowâ€¦reverse chronology!
Let me take you on a journey to the future. Picture it: October 11, 2009, Shanghai. Do you see it? Are you there? Youâ€™ll know because youâ€™re at GDC China. Thatâ€™s right -- we launched GDC China back in 2007, ran into, letâ€™s call them 'hurdles' in 2008, and are forging our way back in 2009. Keep your ears and eyes open for more information. The first GDC China exceeded all expectations -- and without sounding too cheerleadery, I predict the second one will be even better.
OK, now stay in the future, just in the not-as-distant one. Picture it: August 17, 2009, Cologne. Thatâ€™s right, GDC Europe. Now this gets a little complicated, see if you can stay with me. GCDC, run by Frank Sliwka, was the developer event that was co-located with Games Convention in Leipzig, Germany. Frank is now going to run GDC Europe, which is being presented in conjunction with gamescom in Cologne and is supported by BIU, the largest European publisher trade body. GDC Europe will be a truly pan-European developer conference and will follow the model of the GDC in San Francisco.
Last but by no means least is GDC Canada. Vancouver. May 2009. Be there!
New Sessions Announced!
Now we arrive at GDC in San Francisco. March, 2009. Today, we announced our first round of conference sessions, and there are some real gems:
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