By popular demand, the Game Developers Conference (GDC) is bringing back the Classic Games Postmortem series for the third consecutive year with sessions taking a close look at four seminal games at GDC 2013.
Organizers have revealed that postmortems for Crystal Castles, Myst, Pinball Construction Set and X-COM: UFO Defense are confirmed for this year's conference. Organized by the UBM Tech Game Network, GDC 2013 will take place March 25-29 at the Moscone Convention Center in San Francisco, California.
The Classic Game Postmortems series provides GDC attendees with sessions that examine the development of some of the industry's most influential landmark titles. The series debuted at GDC 2011 as part of the conference's twenty-fifth anniversary celebration, has featured games including Pac-Man, DOOM, and Maniac Mansion, and has returned each year since due to its ever-increasing popularity.
This year, the original designer and programmer of Crystal Castles, Franz Lanzinger, will discuss secrets of the classic Atari arcade game; Robyn Miller, co-director of Myst, the best-selling PC game of the 1990s, will share how he and his brother created a game that remains relevant more than 20 years later.
In addition, Bill Budge, father of the seminal Pinball Construction Set will lay out one of the earliest examples of an in-game editor - a title that game developer legend Will Wright has credited as a key influence on the simulation games that launched him to stardom; and Julian Gollop will reveal tactics he deployed in directing, co-designing, co-programming and co-drawing X-COM: UFO Defense. Additional details for each postmortem are as follows: