IGF 2013 highlights initial Design, Technical Award jurors
Organizers of the 2013 Independent Games Festival are pleased to announce the latest additions to its discipline-specific jury panels that will determine the finalists and winner of its various awards.
The jury announcements for this year are beginning with some of the industry professionals, independent game notables and former IGF award winners that will make up its Excellence in Design and Technical Achievement Awards, as well as high-profile additions to its Nuovo and Narrative awards, the first members of which were recently announced.
Former Journey producer and designer and current Funomena co-founder Robin Hunicke will be joining both the Nuovo and Narrative juries. Also joining the Narrative jury is Telltale writer and designer Sean Vanaman, notable for his work co-writing the recent award-winning Walking Dead adventure series. And the Nuovo Award jury will also see the inclusion of designer,
curator and Kokoromi art collective co-founder Heather Kelley and Lea
Schoenfelder, creator of former IGF finalist Ulitsa Dimitrova.
While the juries continue to be assembled in advance of the kick-off of our next phase of the finalist selection process, we're happy to announce the following confirmed jurists.
The Excellence in Design Award
The Excellence in Design award is a category which seeks to highlight the innovation and quality of the underlying blueprint of each entered game -- component parts like its mechanic design, level design, and difficulty balancing.
Prior finalists and winners of the IGF Excellence in Design Award have included 2D Boy's cartoon construction puzzler World of Goo, Pocketwatch Games' abstracted multiplayer heist game Monaco, QCF's rogue-like puzzler Desktop Dungeons and procedurally-generated platformer Spelunky.
The confirmed jury to date consists of the following: