Previewing GDC 2009: Inside The Programming Track
[In the fourth of a series picking out the most notable Game Developers Conference 2009 lectures, presented by sister site Gamasutra, they examine the Programming Track, with newly added talks from the Killzone 2, Halo Wars, and Uncharted 2: Among Thieves creators.]
Game Developers Conference 2009 (organized by Think Services) is set to take place in San Francisco's Moscone Center from March 23 to 27, 2009.
With nearly 280 sessions now confirmed for GDC 2009, we'll be taking a track by track look at the conference's line-up over the next few weeks.
Fourth on the list is GDC's Programming Track, which will focus on the "ever increasing challenge to produce games that capture the attention of the public and the media," as well as the opportunities presented by "mature consoles, new handhelds, a highly competitive sales environment, and increased demand for very high production values in games."
Notable highlights thus far announced for this track are as follows: