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'Wordle' creator Josh Wardle is sharing the origin story of his global phenomenon, and Dan Violet Sagmiller is here with the hidden truths about hiring and preparation in 'Interview Wizardry.'
Daniel Mullins Games' 'Inscryption' transcended expectations once again to win Game of the Year at the Game Developers Choice Awards on Wednesday—making it the first game to ever win top prize at both the IGF Awards and GDCA.
'Inscryption' also honored for Excellence in Design, Audio, and Narrative; other winners Include 'Papetura,' 'Memory Card,' 'Live Adventure,' and 'Mini Motorways.'
The GDC Expo opens today, core sessions have begun, and the Main Stage is set for the "Developer's Renaissance" and the IGF Awards and GDCA.
The Game Developers Conference 2022 has returned to the Moscone Convention Center—along with folks attending remotely from around the world. We're kicking things off with an incredible first day of Summits, talks, and events.
GDC is offering a stand-alone All Access Online Only Pass if you are unable to make the event in person—and there's still time to sign up!
The website boasts a new level of interactivity for virtual attendees joining the in-person GDC event, taking place March 21-25 in San Francisco.
To give you a better sense of what the expect from the show and our partner SideFX, we got in touch with Mai Ao, lead technical artist at SideFX Labs, to find out more about Houdini tools and how they can help studios advance their collaboration and next-gen game development.
In addition to our in-person event, taking place March 21-25 in San Francisco, we are offering a standalone All-Access Online Only Pass ($649) for those unable to make the event in person.