Ubisoft has designed its own AI-driven assistant specifically for video game players, and you can get a firsthand look at how it works when you come to GDC 2019 in San Francisco next month!
Produced for the fourth year running, these 'Flash Forward' videos are always great encapsulations of what makes GDC talks great: they're fun, lovable, and surprisingly informative!
Cutting-edge game tech companies are presenting Dev Day sessions this year, and today organizers are excited to highlight offerings from Google, Autodesk, Xsolla, Substance, and The Khronos Group!
Game designer Hidetaka "SWERY" Suehiro is coming to GDC 2019 next month discuss the design of his 2018 puzzle-platformer The Missing: J.J. Macfield and the Island of Memories!
At GDC 2019's Advanced Graphics Techniques Tutorial AMD and Ubisoft will present a practical, in-depth talk on how The Division 2 team squeezed maximum rendering efficiency out of the Snowdrop engine!
Last year the team at Two Bit Circus opened an innovative interactive 'micro-amusement park' in L.A. that's full of wild VR experiences, and now they're coming to GDC 2019 to show you how they did it!
Machine learning is changing the way we make games, and GDC 2019 the place to be if you want to better understand how ML can be applied across different disciplines to help you build better games!
Please act fast: GDC 2019 housing partners have reserved a set number of rooms for GDC attendees to book at a discounted rate, and those reserved rooms tend to go quickly!
At GDC 2019 Fullbright's Leighton Gray will present a talk, based on her own experiences of Dream Daddy's success, aimed at helping you establish a healthier relationship with the internet.
Hey devs, just a quick heads-up today that if you're thinking of bringing children with you while you attend GDC 2019, the advance deadline to register for the program is next Monday, February 18th!
Indie devs Alex Schwartz & Ziba Scott will take the stage at GDC 2019 to tell you what happened after they flooded the market with over 1,500 auto-generated slot machine games. Turns out, a lot!
Organizers of GDC and the Game Narrative Summit are happy to announce the 2019 Student Narrative Analysis Competition winners, who all receive passes to the conference next month!
If crafting believable, authentic levels where it feels like real people live and work is important to you, check out this GDC 2019 talk on the anthropologically-influenced level design of Hitman 2!
Gamasutra has published short, interesting interviews with about half of this year's IGF award finalists, so now's a great time to jump in and get caught up on what these innovative devs are up to!