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IGF judge Aura Triolo has spent years coaching potential submitters on her Twitter account, providing key insight from someone who's been working on the inside of the process. This year, we asked if we could share some of her best tips for our audience.
Submissions are open, and GDC is looking specifically for games that use alternative and custom hardware in ways that improve accessibility for players and the industry at large.
In this free webinar from Game Developer Talks, Matt Oztalay, Developer Relations Technical Artist at Epic Games, will help get to the bottom of some common shader beliefs.
Don't wait until the last minute to book your room! GDC and Convention House Partners have a block of discounted hotel rooms near the Moscone Center just for GDC 2023 attendees.
The 37th annual Game Developers Conference takes place March 20-24, 2023 and will deliver the industry's greatest source of content and connections—with plenty of exciting talks, sessions, expo booths, and networking events.
The Independent Games Festival is looking for journalists, academics, and game developers who are not submitting a game this year to be part of the judging body for the 2023 IGF Awards.
'Building Excellent Teams and Culture in Game QA' from Anthony Price will help developers, studios, and organizations have a standout QA team.
The new site is incredibly easy for seekers to search, view, and apply for jobs for free—while employers enjoy flexible and easy job postings, as well as intuitive dashboards and applicant tracking.
Indie game developer Shawn Pierre chats with GDC about the legacy of the Independent Games Festival and advice for game devs looking to submit for the first time. Plus, we have the official submissions date for IGF 2023!
'Psychology and Game UX' from Celia Hodent will show designers, artists, programmers, and more how the human brain works and how a video game can make players feel.
Community managers need to know how to handle any surprise—whether it's an announcement, leak, or other issue—and Game Developer Talks is here with a free webinar on September 28 about crisis comms for studios, publishers, and other game companies.
'Community: From Manager to Director: The Evolution Will be Internalized' is a two-day Masterclass course from Stephanie Bayer, who has over 20 years experience working with companies like Disney, Insomniac, Blizzard, and CD Projekt RED.