GDC Europe 2011 Adds Quantic Dream, Gameforge, Jon Blow Talks
GDC Europe 2011 organizers have revealed new sessions for next month's show in Cologne, featuring talks from Braid
creator Jonathan Blow on truth in game design, free-to-play game leader
Gameforge on virtual goods success, Quantic Dream's co-CEO on flawed
game rating systems, and more.
Taking place Monday through Wednesday, August 15-17, 2011 at the
Cologne Congress-Centrum Ost, alongside the major gamescom trade show, GDC Europe will again provide the essential pan-European perspective of game development and business trends.
Some of the new highlights from the Main Conference, which features tracks on Business & Marketing, Game Design, Production, Programming and Visual Arts, include the following:
- Renowned game designer and Braid/The Witness creator Jonathan Blow will host a talk in the show's Design track titled, "Truth in Game Design,"
which Blow says will "illustrate that games, being algorithmic systems
implemented on computers, are biased toward revealing truth, so long as
we do not quash the truth in order to force our own high-level wishes
into the design."
Blow's cerebral talk will also seek to explain how "we use games as
instruments, like telescopes or electron microscopes, to observe aspects
of the universe that we would not normally have access to."