What's Next? Warren Spector: 'Design innovation is where the future lies'
[Ahead of November's GDC Next, GDC's Director of Online Community Patrick Miller reached out to many games industry luminaries to see where they think the future of video games is headed. This interview is the fourth installment of a multi-part series that will run up until shortly before the 'future of games' conference, which takes place in Los Angeles, CA from November 5-7, co-located with the App Developers Conference.]
In an industry as young as ours is, few devs have the experience that Warren Spector has -- or, for that matter, the resume. System Shock, Ultima, Wing Commander, Deus Ex, Epic Mickey -- naturally, I wanted to know where he thought the future of games was headed.
Read on to see what Spector has to say about game dev education, multi-act careers in the industry, personal influences, and the importance of game design in the future of video games as a medium.