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Content You Won't Want to Miss

The GDC Main Stage returns in 2022! In this installment of the GDC Main Stage, ‘The Developer’s Renaissance’ is a multi-part presentation about the future of game development and the evolving workplace. It’s an introspection about how the pandemic allowed the industry to reexamine how things are done—figuring out what’s important (and perhaps what’s not), and how things can be better moving forward.

Topics include: finding the right balance in a remote/hybrid work environment, taking a stronger approach to addressing diversity, equity, and inclusion in the workplace, and empowering developers to “kill it with kindness.”

Learn more about pass options for attending the GDC Main Stage events.

GDC Main Stage Presenters

Reimagining Eidos-Montréal: Shifting Our Organizational Structure

David Anfossi (Head of Studio, Eidos-Montréal)

Diversity, Equity, Inclusion & Belonging: Sony Interactive Entertainment’s Journey to Improve DE&I During the Pandemic and Beyond

Davina Mackey (Director, PlayStation Studios QA & President, [email protected])

Killing it with Kindness and Intention...Devolver and Beyond

Mike Wilson (Founding Partner, Devolver Digital)


Connecting the Global Game Development Community

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