GDC Online Debuts Angry Birds, MMO Production, Community Management Talks
GDC Online has unveiled several new sessions for the upcoming October show, this week featuring a web-focused talk from Angry Birds developer Rovio, a look at the life on an MMO producer, and a panel on top practices for community management.
Taking place Monday, October 10 through Thursday, October 13, 2011 at the Austin Convention Center in Austin, Texas, GDC Online continues as the leading worldwide event dedicated solely to discussing the development and business trends surrounding connected games -- including casual titles, MMOs, virtual worlds, and social networking games.
This year's Main Conference will include tracks on Business & Marketing, Customer Experience, Design, Production, and Programming, as well as a sponsored track on Monetization.
As seen in the event's Schedule Builder, the following lectures are highlights from this year's Main Conference:
- In the show's Production track, Rovio's Peter Vesterbacka and Serdar Soganci and Google's Seth Ladd will host "More Birds, More Pigs: Bringing Angry Birds to the Web," which will offer an in-depth look at the motivations, technologies, and challenges of bringing the popular Angry Birds to a browser. The speakers will also provide a more general overview of how to most efficiently translate a mobile title to the web.
- Elsewhere in the Production track, Jeremy Gaffney, founder of Lord of the Rings Online's Turbine Inc. and current executive producer at WildStar developer Carbine Studios, will host "My Producer Really Sucks: Inside the Twisted Minds of MMO Producers." In this session, Gaffney will point out the production challenges involved in big-budget MMO development, offering tips on how to deal with a large team and manage a studio through an online game's launch.