Get ready to discuss some of today's most-crucial game industry topics and issues with like-minded peers and professionals. Here is our list of roundtables coming to GDC Showcase—including discussions on giving feedback, working from home (or hybrid), game narrative, and more.
GDC Showcase is happy to announce that Thursday, June 29—the final day of our 3-day virtual event—will feature several roundtables on top issues in the video game business, hosted by industry leaders like Jeff Hesser, Jessica Damerst, and more. Share your thoughts and opinions with your industry peers, and learn other great ideas to take back to your team.
Several of our roundtables feature AM and PM sessions, to accommodate a variety of schedules. Head here to view the full 3-day schedule, including times for each of the virtual roundtables.
Effective Feedback & Critique Roundtable with Jeff Hesser (AM and PM sessions)
Artists at all levels and from all disciplines are invited to discuss the challenge of critiquing each other's work. What are the challenges you've faced when giving or receiving feedback within your team? What strategies have you discovered that work? What are the unique perspectives your discipline can offer other artists and non-artists? In these discussions, you'll be able to share methods, strategies and activities that have worked. You'll also be exposed to ideas for giving and receiving feedback from multiple perspectives.
What does it take to build and nurture a hybrid working environment? What are the challenges of working and coordinating teams remotely? What infrastructure can provide secure yet powerful development environments for employees in the office and abroad? What are the challenges to hiring for and leading a hybrid team? During the pandemic, teams switched to working together remotely. As employees return to work, many companies are exploring a hybrid office, allowing for on-site and remote work. With globalization leading to faster and more reliable access to internet, hybrid development environments are become more feasible with each passing year. Yet they present their own unique challenges.
Engage with industry professionals on the topic of hybrid working arrangements—including hiring, team leadership, office spaces, company events, IT solutions, and more. Challenge the status quo of working a 9-to-5 office job with collaborative and innovative problem solving.
Automated Testing Roundtable with Andrew Fray (AM and PM sessions)
Automated testing provides a team with more stable software at an earlier point in development, allowing easier scheduling and fast iteration. Yet investing in automated testing has a bad reputation in the industry, where just-ship-it is the mantra. Maybe, as increased budgets and team sizes make stability even harder, its time has finally come. This roundtable brings together people of all experience levels and budgets to discuss how they use automated testing of any form, or would like to. See autotestingroundtable.com for more details and to join our Discord!
Game Narrative Roundtable with Richard Dansky (AM and PM sessions)
Narrative professionals in games don't always have the benefit of having access to their peers. Designed to allow a broad range of discussion on various narrative topics, this roundtable provides an opportunity for those professionals to come together and talk over matters of interest is highly desirable.
These virtual roundtables are a fantastic place to get some of your biggest questions answered, share your perspective with other game developers, and find networking opportunities. They're all part of GDC Showcase, an online event happening June 27-29 dedicated to bringing 3 days of great content and networking to the global game dev community.
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