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GDC Summits offer an unparalleled opportunity to dive deep into specific game development disciplines, guided by industry leaders who are at the forefront of innovation. Taking place over two intensive days, Monday and Tuesday, these focused sessions provide actionable insights and advanced knowledge that will directly impact your work, all while connecting you with a global community of peers who share your passion. Attending a GDC Summit is not just about learning—it's about gaining the tools and connections needed to advance your career and make a lasting impact in the industry.

The Next Chapter in Interactive Storytelling 

The Game Narrative Summit at GDC 2025 is a two-day event where the future of interactive storytelling takes center stage.

This summit covers every facet of game narrative, from cutting-edge theories to practical case studies showcasing exemplary writing across genres and platforms. Attendees will explore innovative approaches to traditional techniques, adapt storytelling from other media, and gain insights into the evolving role of writers in franchise development. With a focus on inclusivity, ethical dilemmas, and the challenges of interactive media, this summit equips you with the tools to craft compelling stories that resonate across diverse audiences and emerging technologies.

Two-Day Summit | Monday & Tuesday | March 17-18, 2025
Pass Access: All Access Pass, Summits Pass
Conference Track: Game Narrative

Who Attends

Designed for writers, narrative designers, producers, and anyone invested in the craft of interactive storytelling. Whether you’re working on AAA titles or indie projects, or focusing on mobile, social, or casual games, attendees will gain valuable knowledge on narrative techniques, role of writers in franchise development, and adapting storytelling methods across different platforms.

Networking & Collaboration

Connect with a global community of narrative professionals and innovators. This summit offers a platform to exchange ideas on narrative theory, discuss case studies, and collaborate on new approaches to storytelling. Engage in debates on timely issues like inclusivity and ethical dilemmas and build relationships that can lead to future collaborations and a stronger professional network.

Summit Takeaways

Acquire deep knowledge of game narrative through focused sessions on topics like character development, dialogue, and non-verbal storytelling. Learn from practical case studies that demonstrate the best practices in game writing, explore narrative techniques for emerging technologies like VR and AR, and discover how to create stories that resonate with diverse audiences.

2024 Session Highlights

Is. Sequel. Possible?: The Making of 'OXENFREE II: Lost Signals' 

Bryant Cannon (OXENFREE II Game Director, Night School Studio)

Adam Douglas (Senior Writer, Night School Studio)

Build-A-Bae Workshop: Crafting Creative Love Interests 

Adanna Nedd (Games Writer and Narrative Designer, Independent)

It's All in the Ending: Storytelling Strategies in 'Jedi: Survivor' 

Daniel Homan (Lead Writer - Jedi Survivor, Respawn Entertainment)

Game Narrative Summits Advisors

Richard Dansky

Crytek

Sam Maggs

Wizards of the Coast

Susan O'Connor

The Narrative Department

Tom Abernathy 

Crystal Dynamics

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Connecting the Global Game Development Community