GDC Festival of Gaming
March 1-5, 2027
Moscone CenterSan Francisco, CA

Call for Submissions

GDC Festival of Gaming

Call for Submissions 2027

View submission guidelines and submit a presentation from July 7–August 7, 2026, to speak at GDC Festival of Gaming 2027!

If you would like to publicize a product, please visit the Become a Partner page for more information on sponsored sessions.

View our Submissions FAQ page for helpful tips.

Tracks That Span the Ecosystem

Click on one of the GDC Tracks listed below to view descriptions of the topics solicited by the Advisory Board:

GDC Festival of Gaming

GDC Summits

This year, GDC Summits are evolving — bringing the focused, discipline-specific programming you know, now shaped by community voice.

Built from accepted talks and guided by your vote, Summits offer one discipline, one room, one day — giving you sustained depth in the craft that matters most to your work.

Each Summit is curated for specialized learning, peer connection, and year-round community engagement. Beyond the Summit day, Summit Guides help you discover related sessions across the week, building a complete learning path around your discipline.

Submission Guidelines

Before submitting your proposal, please review the following requirements and expectations:

Diversity and Representation

GDC Festival of Gaming is committed to achieving diversity of voice, experience, and perspective across all sessions. When selecting speakers — whether representing your company, department, or panel — please prioritize inclusive representation that reflects the breadth of our global game development community.

Vendor-Specific Proposals

GDC Festival of Gaming does not accept product-focused or vendor-related submissions. If your session primarily promotes a product, technology, or service, please do not submit it to the Core Concepts program. For promotional opportunities, visit our Become a Partner page to learn about sponsored session options.

Original Authorship

All submissions must be created and submitted by the original author(s) of the presentation. PR firms, speaker relations agencies, and third-party representatives are not permitted to submit proposals on behalf of clients or speakers. GDC Festival of Gaming requires direct communication with presenters throughout the review process to ensure clarity and responsiveness. Submissions generated using AI tools (ChatGPT, Claude, Bard, Bing, etc.) will not be accepted.

Selection Criteria

The Advisory Board evaluates submissions using the following criteria:

  1. Concept: Is the idea interesting, relevant, and beneficial to game developers? Both innovative and proven approaches are welcome.
  2. Depth: Is the concept well-developed? How much insight will the audience gain? Greater depth is prioritized.
  3. Organization: Are your ideas clearly structured and suitable for presentation? At GDC Festival of Gaming, we are happy to accommodate a number of different presentation formats (Not sure which is right for you? Check out our Submissions FAQ). Clear organization strengthens your proposal.
  4. Credentials: Do your qualifications and experience support your authority on this topic?
  5. Takeaway: Will attendees leave with new knowledge or inspiration? This is the most critical factor.

Submissions are rated on a 1–5 scale by multiple reviewers, and scores are averaged. The highest-scoring submissions in each track are prioritized. To maintain program variety, a lower-scoring submission may be selected if higher-scoring proposals overlap significantly in topic.

Speaker Expectations

GDC Festival of Gaming attendees are experienced professionals seeking advanced, non-obvious insights. They will evaluate your session based on delivery, subject mastery, and visual quality. Preparation is essential.

Key Commitments

  • Content Accuracy: Your final presentation must match the outline submitted in your proposal. Plan content appropriate to your session's duration.
  • Time Investment: Allocate at least 25 hours to prepare your session.
  • Rehearsal: Practice your delivery, ideally in front of peers or by recording and reviewing yourself. This improves pacing and timing.
  • Materials Review: Your presentation must be completed and reviewed by the Advisory Board before GDC Festival of Gaming.
  • Availability: Sessions may be scheduled Monday through Friday of GDC week. Ensure you're available to present on any of these days.

NOTE: GDC Festival of Gaming does NOT supply any hardware (e.g. laptops) for attendees. If you need attendees to bring anything, this must be CLEARLY stated in your proposal.

Need help? The Advisory Board and content team are here to support you. Contact Sam Warnke with any questions.