Spend a day sharpening your level design skills at GDC 2016
Heads up, game makers: GDC 2016 organizers would like to give you a preview of the informative and intriguing sessions taking place during the day-long Level Design In A Day tutorial which will help kick off the conference next month.
This is just one of the many Bootcamps and Tutorials scheduled during the first two days of GDC (Monday and Tuesday, March 14th and 15th this year) and offer attendees the chance to focus on the critical components of a game's art direction, and its creators' broader artistic vision.
GDC 2016 attendees are invited to attend the Tuesday tutorial and join the leading design minds of our industry as they share their experiences and discuss some of the most important issues of the day.