The 'GDC 25' Chronicles: We Have (IGF) Video
[Continuing his 'GDC 25' archival research ahead of the 25th Game Developers Conference in San Francisco next February, official GDC historian Jason Scott puts his first digitized video online -- a showreel of the first-ever Independent Games Festival finalists.]
As part of my contract as GDC's archivist and historian, I am tasked with digitizing audio and video from GDC's multi-faceted and multi-decade past. Audio has been getting all my attention, as it's pretty simple to do, and so dozens of talks will show up in the Vault. But video was always going to be the most difficult part... I just knew it would be, and I wasn't wrong.
First, the video is primarily on VHS tapes. Remember VHS tapes? They're nowhere near as popular anymore, and especially not for the kind of thing you connect to a computer and have it "just work".
There's also issues with getting the right video framing, the best method of recording, and also the whole "turning it into a digitized file" thing. It was, in other words, an excellent way to spend an entire Sunday.
(For the techs at home, I am using a LG DVD/VHS Combo I got at Best Buy (Model #RC897T) going through a Hauppauge! USB-Live2 video ingesting connection, to a Hauppauge! program called WinTV which has 4:2:2 sampling, into TS streams. Then I deinterlace and render out in Sony Vegas.)
So if I'm going to go through all this effort, the first video should probably be something reasonably fascinating, and so here's a screengrab of what I dug up (click to access it on GDC Vault):