
Go behind the making of Marvel’s Spider-Man: Miles Morales at GDC 2021
Insomniac Games creative director Brian Horton is giving a talk on the making of Marvel’s Spider-Man: Miles Morales at GDC 2021.
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Insomniac Games creative director Brian Horton is giving a talk on the making of Marvel’s Spider-Man: Miles Morales at GDC 2021.
The makers of Resident Evil Village will be breaking down the game’s creation at the all-digital GDC 2021!
id Software co-founder John Romero will take you through the rollercoaster of Quake’s creation at the all-digital GDC 2021.
If you’re new to Game Developers Conference, no worries! Get caught up on the history of the event before this year’s all-digital show.
At the all-digital GDC 2021 (running July 19th – 23rd) you can take part in a number of excellent Roundtables hosted by industry experts.
Check out the 2021 Independent Games Festival finalists, who will be honored at a virtual ceremony held at Game Developers Conference, running July 19th - 23rd.
Register for the career development pass at the all-digital GDC 2021 (July 19th -- 23rd) to access an incredible batch of sessions to further your game industry career. Get yours before they're gone!
Justin Keenan, one of the writers at ZA/UM who worked on the revered RPG Disco Elysium, will be on-hand at the all-virtual GDC 2021 to talk about shaping the game's outstanding narrative. GDC 2021 takes place July 19-23.
Learn all about the design goals, challenges, and lessons from designing the interactive guitar mechanic in Naughty Dog's The Last of Us: Part II, both from a musical and technical perspective at the all-virtual GDC 2021, taking place July 19-23, 2021.
Take a look at the different session formats for the all-digital GDC 2021.
Don't miss Victoria's GDC 2021 talk, where she'll be giving tips on how to improve your community management strategy.
On GDC Podcast episode 19 we welcomed Adam Hines and Sean Krankel, cofounders of Night School Studio, developers of games such as Afterparty and the iconic indie game Oxenfree.
The ninth annual survey of more than 3,000 game industry professionals reflects improved work-life balance and creativity after more than a full year of remote work.
Find out how Sucker Punch created Ghost of Tsushima's Guiding Wind mechanic at GDC 2021.
University of Miami Knight Chair will be giving an overview on the history of games by Black developers at GDC 2021.