Looking to grow your game dev career in production, game design, art, and more? Join us at GDC Showcase this June 27-29 for a series of intimate fireside chats with industry experts on game production, design and art. Each fireside will take a deep dive into the developers’ experiences in video game development, and how they’ve navigated and established a career in the games industry.
GDC Showcase is thrilled to announce that the 3-day virtual event will be hosting three fireside chats with leading game developers. Get up close and personal with professionals at the top of their game, and see how they grew their careers and work to inspire others to do the same. Head here to view the full 3-day schedule, including our exciting roundtables!
Production & Team Leadership Career Fireside with Veronica Peshterianu sees Game Developer editor-in-chief Danielle Riendeau interviewing Chief Operating Officer and Production Lead at System Era. They’ll discuss growing a career in production and team leadership and the importance of helping teams deliver amazing player experiences through collaboration and creativity—as well as her work giving back to the games industry through mentorship, knowledge-sharing with colleagues, advisory boards, and more.
Looking to learn more about game design? Join Game Developer senior editor Bryant Francis for the Game Design Career Fireside with Raph Koster, CEO of Playable Worlds, Inc. who has worked at EA, Sony, and Disney, and served as lead designer and director for titles like Ultima Online and Star Wars Galaxies. They’ll discuss his career as a top game designer, what’s changed in the field since he wrote his classic book A Theory of Fun for Game Design, and what it’s like to have run his own company… twice.
During the Game Art Career Fireside with Mariel Kinuko Cartwright, Francis talks with Mariel Kinuko Cartwright, Creative Director at Future Club, about her work as a game developer, artist, and animator. Topics include pursuing a career in game art, how her focus on 2D art and animation has benefited her career, and what it was like working on games like Indivisible, Scott Pilgrim vs. The World, and Skullgirls.
These fireside chats are a great opportunity to learn more about careers in the game industry, as well as ask your questions to industry leaders paving the way for future generations. They're all part of GDC Showcase, an online event happening June 27-29 dedicated to bringing 3 days of great content and networking to the global game dev community.
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