As you start prepping your schedule for the 2022 Game Devleopers Conference, make sure to check out all the great sponsored sessions available to you during your time at the event!
Game industry leaders like Amazon Web Services, Unity, Microsoft, Meta, Intel, and Wemade are presenting several interesting talks during GDC 2022, happening March 21-25 at the Moscone Convention Center in San Francisco—covering a variety of topics in technology, career development, and so much more.
These in-depth discussions and business guidance talks are aimed at helping game devs success on these companies' platforms.
Here's just a few of the many sponsored sessions you can attend (visit our Sponsored Sessions section of the Session Viewer for more!):
An Insider's Guide to Games Audio: 5 Cheat Codes for Easier VO (Presented by PTW)—Tuesday, March 22 from 3:50 to 4:20pm PT (Room 2000, West Hall)
"In this talk, you will get quick lessons and tips on how to make incredible games VO happen more easily from an audio pro. SIDE LA studio head Jessica Kent will walk you through the mis-steps she sees most commonly in the VO process and how to avoid them."
Developing and Retaining Diverse Talent (Presented by Xbox)—Wednesday, March 23 from 11:30am to 12:00pm PT (Virtual GDC Platform)
"In this fireside chat, we'll discuss strategies for developing and retaining mid-career and senior diverse talent, including the difference between mentorship and sponsorship and why both elements are important, how to onboard diverse talent to set them up for success, and why it's important that the commitment to diversity, equity, and inclusion happen at every level in the organization."
Our Remote Future: Game Creation and Collaboration with AWS (Presented by Amazon Web Services)—Wednesday, March 23 from 4:00 to 4:30pm PT (Room 3009, West Hall)
"Technologies for game creation are converging and evolving faster than ever for game artists, designers, and developers. Game studios are under increasing pressure to keep the project moving while balancing remote work and overall job satisfaction for their teams. Where is it all leading us? Join Antony Passemard, GM Amazon Nimble Studio, to learn how AWS services and solutions are not only pulling core game development technologies together but are also enabling remote teams to maintain productivity with better work-life balance."
Future Strategy of a Successful Blockchain Platform (Presented by Wemade)—Wednesday, March 23 from 5:00 to 6:00pm PT (Room 3001, West Hall)
"Integrating your game with a blockchain platform can be tough. It requires extensive knowledge of blockchain technology and how to best optimize and utilize that technology for your game. That's where the WEMIX platform comes in."
What's Next for Gaming? Trends To Expect in 2022 (Presented by Unity)—Thursday, March 24 from 10:00am to 11:00am PT (Room 3001, West Hall)
"Join us as we walk through our 2022 Gaming Report, looking at the trends we see in the industry and how Unity is enabling developers to build and run better games. With real data and analysis from Unity's systems and input from our gaming experts, we'll provide actionable insights you can leverage to take your game to the next level."
Women Building the Metaverse (Presented by Meta)—Thursday, March 24 from 12:00pm to 12:30pm PT (Room 3022, West Hall)
"In this session, a panel of Meta leaders will cover building for inclusion in games and social experiences. These women are at the forefront of helping to build the metaverse, and discussion will focus on their work to drive diversity, representation, and accessibility through their respective disciplines."
Searching For Purple Squirrels (Presented by Zwift)—Thursday, March 24 from 3:00 to 3:30pm PT (GDC Industry Stage, Expo Floor, South Hall)
"A Purple Squirrel is a term used by recruiters or hiring managers to describe a candidate with precisely the right education, set of experience, and range of qualifications that perfectly fits a job's requirements. As the competition for talent continues to grow, companies need to find creative ways to not only attract but also retain good people."
Bringing 4K Ray Traced Visuals to the World of Hitman 3 (Presented by Intel)—Thursday, March 24 from 4:00 to 5:00pm PT (Room 2011, West Hall)
"An overview of the work done to support Intel's 12th Generation processors and Alchemist video cards in Hitman 3, includes the core Ray tracing work to bring higher quality reflection and shadows to the Hitman world and performance optimization for 12th Generation Intel processor and the integration of XeSS to provide improved quality and performance at high resolutions."
There's even more where that came from! Don't skip past the many sponsored sessions on offer on the GDC 2022 Session Viewer as you're planning out your time at the event. And don't forget to drop by the in-person or virtual GDC Expo for more information on many of these great companies and their services.
GDC returns in-person to San Francisco, March 21-25—registration is open! For more information on GDC 2022, including our virtual options, be sure to visit our website and follow the #GDC22 hashtag on social media.
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