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Game Developers Conference
March 9-13, 2026
Moscone CenterSan Francisco, CA

Machine Learning Summit

GDC Summits offer an unparalleled opportunity to dive deep into specific game development disciplines, guided by industry leaders who are at the forefront of innovation. Taking place over two intensive days, Monday and Tuesday, these focused sessions provide actionable insights and advanced knowledge that will directly impact your work, all while connecting you with a global community of peers who share your passion. Attending a GDC Summit is not just about learning — it's about gaining the tools and connections needed to advance your career and make a lasting impact in the industry.

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Empowering Developers with Advanced Machine Learning Techniques

The Machine Learning Summit at GDC 2025 is a one-day event focused on in-depth technical presentations and practical insights into how machine learning techniques can enhance game creation, production processes, and player experiences.

From improving artificial intelligence (AI), behavior trees, and machine learning techniques, you’ll discover revolutionary applications that are shaping the future of games. Whether you’re focused on runtime features like AI and rendering, or on optimizing production pipelines and content creation, this summit provides valuable insights and practical examples from industry and academia.

One-Day Summit
Pass Access: All Access Pass, Summits Pass
Conference Tracks: Programming, Production & Team Leadership

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Who Attends

This summit is designed for game developers—programmers, artists, and designers—interested in applying advanced AI techniques. Attendees should have a foundational understanding of machine learning and game development, and are looking to explore how these technologies can enhance both the development process and player experiences.

Networking & Collaboration

Connect with a community of innovators and experts who are at the forefront of machine learning in games. The summit offers a platform to exchange ideas, share lessons learned from both successes and failures, and collaborate on new initiatives that push the boundaries of game development.

Summit Takeaways

Discover how machine learning techniques can revolutionize every aspect of game development, from AI, physics, and animation to improving game balancing, and delivering adaptive, player-focused experiences. Learn from detailed real-world case studies, including both successes and failures, with a focus on measurable outcomes and shared code.

2025 Session Highlights

'Rainbow Six Siege': Operation Bots

Joshua Romoff
Technical Lead, Ubisoft
Alex Busby
Technical Architect, Ubisoft

Fitting Armor Assets in 'World of Warcraft' with Deep Learning

Zhen Zhai
Sr Manager, Data Science, Blizzard Entertainment

Machine Learning Aimbot Detection in 'Call of Duty'

Haleema Sheraz
Senior ML Research Engineer, Activision (Microsoft)
Mathew Varghese
ML Research Engineer, Activision (Microsoft)

Machine Learning Summit Advisors

Julien Merceron

Bandai Namco Studios

Olivier Pomarez

Ubisoft La Forge

Connecting the Global Game Development Community