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GDC Summits offer an unparalleled opportunity to dive deep into specific game development disciplines, guided by industry leaders who are at the forefront of innovation. Taking place over two intensive days, Monday and Tuesday, these focused sessions provide actionable insights and advanced knowledge that will directly impact your work, all while connecting you with a global community of peers who share your passion. Attending a GDC Summit is not just about learning—it's about gaining the tools and connections needed to advance your career and make a lasting impact in the industry. 

Empowering Developers with Advanced Machine Learning Techniques 

The Machine Learning Summit at GDC 2025 is a one-day event focused on in-depth technical presentations and practical insights into how machine learning techniques can enhance game creation, production processes, and player experiences.

From improving artificial intelligence (AI), physics, and animation to creating adaptive, player-focused systems, you’ll discover revolutionary applications that are shaping the future of gaming. Whether you’re focused on runtime features like AI and rendering, or on optimizing production pipelines and content creation, this summit provides valuable insights and practical examples from industry and academia.

One-Day Summit | Tuesday | March 18, 2025
Pass Access: All Access Pass, Summits Pass
Conference Tracks: Programming, Production & Team Leadership

Who Attends

This summit is designed for game developers—programmers, artists, and designers—interested in applying advanced AI techniques. Attendees should have a foundational understanding of machine learning and game development, and are looking to explore how these technologies can enhance both the development process and player experiences. 

Networking & Collaboration

Connect with a community of innovators and experts who are at the forefront of machine learning in games. The summit offers a platform to exchange ideas, share lessons learned from both successes and failures, and collaborate on new initiatives that push the boundaries of game development. 

Summit Takeaways

Discover how machine learning techniques can revolutionize every aspect of game development, from AI, physics, and animation to improving game balancing, and delivering adaptive, player-focused experiences. Learn from detailed real-world case studies, including both successes and failures, with a focus on measurable outcomes and shared code. 

2024 Session Highlights

Taming the Beast: Leveraging Machine Learning to Curb the Cost of Continuous Integration 

Sarra Habchi (R&D Scientist, Ubisoft)

From Photo to Expression: Generating Photorealistic Facial Rigs

Hau Nghiep Phan (Technical Art Director, Electronic Arts)

'SaGa Emerald Beyond': Balancing Battle with Reinforcement Learning AI

Miyake Youichiro (Lead AI Researcher, SQUARE ENIX)

Machine Learning Summit Advisors

 

Julien Merceron

Bandai Namco Studios

Olivier Pomarez

Ubisoft La Forge

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Connecting the Global Game Development Community