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One-Day Summit | Monday | March 21, 2022

Learn UX design and strategy best practices to improve overall quality and increase the likelihood that your game will create and sustain engagement in the UX Summit. UX helps ensure that the design and business intent of your game is the one ultimately experienced by your target audience. Learn about all facets of the user experience discipline in the video game industry using knowledge from cognitive science, psychology, and application of research findings.

Session Highlights

'DEATHLOOP's' User Research and User Experience Death Loop

Dana Nightingale (Arkane Studios Lyon)

It's Not Just About Design: Universal Approaches to Designing in a Collaborative Environment

Mike Mariano (Roblox)

Storytelling Is Design: A Human Centric Approach to Game Narrative

Abigail Rindo (King)

Connecting the Global Game Development Community

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Game Developers Choice Awards icon
Independent Games Festival (IGF) icon icon