Ellie's buddy AI in The Last Of Us explained at GDC 2014
Passes for the Game Developers Conference 2014 are going fast, and today we're announcing even more sessions for the Main Conference that you'll want to check out.
Today's highlights include a rundown of how Naughty Dog crafted Ellie's buddy AI in The Last Of Us, an expanded talk from Adam Orth on how developers can combat toxic behavior online, and a data-packed presentation from EEDAR co-founder Geoffrey Zatkin that can help attendees understand the trends -- big and small -- shaping the industry.