Heads up, game developers: GDC 2015 is just over a week away, so it's time to gather your business cards, get your pre-GDC haircut and plan out out your conference schedule.
While you're at it, show organizers want you to know that the perennially popular GDC Microtalks returns with ten brief, rapid-fire talks about the philosophy, history and futures of the design, art and culture of games and play, all packed into a single hour.
The concept is simple: during the "GDC Microtalks 2015: One Hour, Ten Speakers, Games and Play, and Us" each speaker gets 20 slides, each of which will be displayed for exactly 16 seconds before automatically advancing, giving the speaker exactly five minutes and 20 seconds to make their point.