The video game industry is a rapidly evolving, diverse community, and the organizers and advisory board of the Game Developers Conference are striving to ensure that the 28th annual GDC is a forum which reflects that diversity.
As part of that ongoing effort, GDC organizers are pursuing a number of initiatives aimed at encouraging a broader variety of game industry professionals to attend and speak at the conference, which will be held from March 2nd through March 6th next year in San Francisco.
Doing so is critically important to the organizers of the conference; GDC is intended to be a safe, respectful place where developers can feel comfortable sharing knowledge with their peers across the industry, regardless of gender, ethnicity, sexual orientation, disability or religion, and strictly enforces its Code Of Conduct.
You'd be hard-pressed to find someone more passionate about the issue than GDC general manager Meggan Scavio, who made time this week to answer some questions about her plans to improve diversity at GDC, why it's important to do so, and how you can help GDC organizers make the show a more diverse and representative conference.