Sledgehammer Games' On-Demand Texture streaming technology for Call of Duty has improved the multiplayer experience for Modern Warfare 2 and beyond—now find out how they did it in this GDC 2023 programming session.
Extending In-Game Textures Using CDNs for 'Call of Duty: Modern Warfare 2' presents an overview of On-Demand Texture streaming technology for Call of Duty, up to and including 2022's Modern Warfare 2. This system significantly reduces the install size of a Call of Duty title while retaining high-quality image quality and low latency multiplayer experience.
Sledgehammer Games' Principal Engineer Chris Fowler goes into how they split texture assets for packaging into the title vs. streaming via CDN, and how they download some content on demand as you encounter it from a CDN near the user.
Attendees can expect to understand ways they could potentially improve their first time user experience while maintaining a very high level of quality for the users' content.
This session is for all content creators, producers, and engineers who are looking to extend their current titles graphics fidelity without comprising on download size or patch size for the user—while also learning about some of the system limitations we encountered they will have the avoid with this approach.
Join us at the Game Developers Conference in San Francisco this March 20-24, 2023 to see how Call of Duty's model can improve your game's multiplayer experience. Register for GDC 2023 today!
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