The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating the brightest creatives and the most influential game designs to come out of the independent community in the past year.
This year's finalists for the most prestigious indie game awards, each picked by a discipline-specific set of expert juries after recommendations from almost 200 top independent game experts, are led by multiple nominations for several standout titles.
These include thechineseroom's experimental first person game Dear Esther -- picking up nominations for Visual Art and Audio, as well as the Nuovo Award and Seumas McNally Grand Prize -- and Mossmouth's procedurally generated platformer Spelunky, which was nominated for the Design and Technical Awards on top of a nod for the Grand Prize.
Other multiple-nominated titles include Polytron's highly anticipated puzzle adventure Fez, Mode 7's turn based tactical shooter Frozen Synapse, and Die Gute Fabrik's digitally-enabled folk game Johann Sebastian Joust, all of which saw nominations for the Seumas McNally Grand Prize on top of nominations for Technical Excellence, Excellence in Design, and the Nuovo Award, respectively.
The Nuovo Award, once again honoring 'abstract, shortform, and unconventional game development' of all kinds, also saw some standout games in addition to some of the above titles among its eight nominees for the $5,000 prize. These include Bennett Foddy's fiendish climbing game GIRP, Daniel Benmergui's evocative title Storyteller, and Terry Cavanagh's two-player puzzle title At A Distance.
Now in its second year fully integrated into the IGF Main Competition, the Best Mobile Game Award saw nominations for Tiger Style's sci-fi action gardening game Waking Mars -- also up for an Excellence in Audio award -- Simogo's rhythm-stealth game Beat Sneak Bandit, Steph Thirion's constellation-crafter Faraway, Powerhead's color-puzzler ASYNC Corp, and Vlambeer's fishing/shooter Ridiculous Fishing.
All finalist games will be playable at the IGF Pavilion on the Game Developers Conference 2012 Expo floor from March 7-9, 2012, at San Francisco's Moscone Center, as part of a week of independent game-related content that also includes the Independent Games Summit (March 5th-6th), and the IGF Awards ceremony itself.
The IGF Awards, where this year's IGF winners will be unveiled, will be held on the evening of March 7, alongside the Game Developers Choice Awards. IGF award recipients will receive $60,000 of prizes in various categories, including the $30,000 Seumas McNally Grand Prize.
The full list of finalists for the 2012 Independent Games Festival, with jury-picked "honorable mentions" to those top-quality games that didn't quite make it to finalist status, is as follows:
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