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Q&A: Kari Toyama and Anthony Price on Why QA Is Key for Every Studio

Private Division's Executive Producer Kari Toyama and Senior Quality Assurance Manager Anthony Price talked with GDC about their GDC Masterclass, Building Excellent Teams and Culture in Game QA, taking place on Thursday and Friday, June 16-17, from 2:00pm to 6:00pm BST (9:00am to 1:00pm ET).

Q&A: Kevin Nally on Importance of Lighting and Masterclass

Kevin Nally chatted with GDC about his virtual Masterclass, A Practical Approach To Physical Lighting In Unreal Engine, which takes place on Thursday and Friday, June 16-17, from 9:00am to 1:00pm BST (4:00am to 8:00am ET).

Q&A: Chris Zukowski on Steam Marketing and GDC Masterclass

Chris Zukowski chatted with GDC about his two-day virtual Masterclass, Advanced Steam Strategies for Game Studios and Publishers, which is being held on Thursday and Friday, June 16-17, from 3:00pm to 7:00pm BST (10:00am to 2:00pm ET).

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