GDC 2011 Debuts Details For Artificial Intelligence Summit
GDC 2011 organizers have revealed an initial set of Artificial Intelligence Summit talks for the February/March 2011 event, including talks from Rockstar, Double Fine, Electronic Arts and Blizzard notables.
The always-popular summit, taking place on February 28th and March 1st during Game Developers Conference 2011 at the Moscone Center in San Francisco, will feature panels and lectures from more than two dozen of the top game AI programmers in the industry.
Organized as a collective effort by the AI Game Programmers Guild, this event promises to "give you an inside look at key architectures and issues within successful commercial games, as well as let you eavesdrop on conversations, debates, and rants on how game AI can move forward."
Advisors for the much-anticipated Summit include Intrinsic Algorithm's Dave Mark, author of the book "Behavioral Mathematics for Game AI", and Nintendo of America's Steve Rabin.
With a final set of lectures to be announced soon, a number of major talks have been revealed on the Summit homepage and the AI Summit section of GDC's Schedule Builder. Highlights include the following:
- 'AI Unplugged: How Experienced Devs Think Through AI' sees sequential microlectures from notables including Blizzard's Brian Schwab, Double Fine's Chris Jurney, Rockstar Leeds' Brett Laming and more, building on the premise that "designing good AI depends upon analyzing the specific behavior or problem that needs to be addressed and decomposing it in such a way that it can be dealt with in the first place."