Learn How 'Deathloop' Created Its Mind-Blowing Opening Chapter Through UX
Hear the war story about how User Experience (UX) helped Arkane Studios Lyon start things off with a bang.
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Hear the war story about how User Experience (UX) helped Arkane Studios Lyon start things off with a bang.
This Advanced Graphics Summit session is all about CD Projekt Red's lighting techniques and challenges when making 'Cyberpunk 2077.'
Parents have until February 21, 2022 to sign up their kids for KiddieCorp at GDC 2022—and proof of vaccination will be required.
This Advanced Graphic Summits session shows how one of the most ambitious flight experiences in game history got off the ground.
Bryan Collinsworth, game designer at Naughty Dog, gave an exceedingly insightful answer when we asked him how he would design an NPC velociraptor companion...
GDC Pitch is a special event where developers pitch their games in front of a live audience. No pressure!
Check out these several exciting sessions about 'Marvel's Guardians of the Galaxy,' all of which are happening at GDC in March!
The new Social Impact Award recognizes games that work to positively impact lives and further social good.
This exciting GDC 2022 session goes into how Microsoft's 'Halo Infinite' was built for efficient cross-platform execution.
GDC is excited to unveil the juries for the Excellence in Audio Award, the Excellence in Visual Art Award, and the Best Student Game Award for the 2022 IGF Awards.
Applications are now open for the GDC Conference Associate program, where you can earn the equivalent of an All-Access Pass by putting in about 25 hours of on-site work.
Registration for this session of GDC Masterclass has been extended to Sunday, Dec. 5 at 11:59pm PT, sign up today!
GDC is thrilled to unveil the juries for the Nuovo Award, the Excellence in Design Award, and the Excellence in Narrative Award for the 2022 IGF Awards
Clinton Keith returns for December's GDC Masterclass certification course!
Deadline is Friday, December 3 to send in your one-of-a-kind game peripherals, contraptions, and novelties.