IGF China seeking indie game submissions for 2012 event
The Independent Games Festival China - which will take place alongside this November's GDC China in Shanghai - has opened its call for submissions and is accepting indie game entries from the pan-Pacific area from now through September 10.
Following its success from previous years, GDC China will once again host all three main elements of IGF China, including the IGF Summit, the IGF Pavilion, and the prestigious IGF Awards.
Now in its fourth year, the IGF Summit at GDC China will feature sessions from some of the world's top developers, while the IGF Pavilion will showcase some of the region's best independent and student games.
And of course the IGF Awards - which are split into both Main and Student competitions - will honor the many talented developers in the pan-Pacific area.
The 2012 IGF China Main Competition will give out awards and cash prizes in five categories, including:
- Best Game (RMB20,000 ~ $3,150 USD)
- Best Mobile Game (RMB10,000 ~ $1,570 USD)
- Excellence in Audio (RMB5,000 ~ $780 USD)
- Excellence in Technology (RMB5,000 ~ $780 USD)
- Excellence in Visual Arts (RMB5,000 ~ $780 USD)
The Student Competition, meanwhile, will offer two awards, for Best Student Game (RMB10, 000 ~ $1,570 USD, 1 Winner) and Excellent Student Winner (RMB3, 000 ~$470 USD, 2 Winners).
Finalists -- who will receive two All Access passes to attend GDC China and the IGF awards ceremony on November 18, 2012 -- will be chosen by a panel of expert jurors including Kevin Li (CEO, TipCat Interactive); Monte Singman (Founder/CEO, Radiance Digital Entertainment); Xubo Yang (Director of Digital Art Lab and Assistant Professor; Shanghai Jiaotong University's School of Software), Haipeng Yu (Producer, Tencent Shanghai), and jury chairman Simon Carless, IGF Chairman Emeritus and EVP of the GDC shows, Gamasutra, and Game Developer magazine.