
AI postmortems of Assassin's Creed III, XCOM, AI rant planned for GDC 2013
GDC 2013 organizers are highlighting several notable Artificial Intelligence Summit lectures for its March conference, including AI postmortems of Assassin's Creed III, XCOM: Enemy Unknown, and Warframe (pictured), its annual AI dev rant, and 'The Simplest AI Trick in the Book.'
The AI Summit has been organized with the help of the AI Game Programmers Guild. The Summit promises to give attendees an inside look at key architectures and issues within successful games and provide insight into what AI can offer the next generation games.
(The AI Summit is just one of eight Summits to be held Monday-Tuesday, March 25-26 during the Game Developers Conference at the Moscone Center in San Francisco, CA.)
Firstly, in a collection of three 'AI Postmortems,' developers will dive right into the most challenging AI issues they faced and how they overcame them.
Ubisoft's Richard Dumas and Aleissia Laidacker will discuss improving climbing and running mechanics in Assassin's Creed III, Firaxis' Alex Cheng will share approaches to movement and ability usage for the various aliens in XCOM: Enemy Unknown, and Digital Extremes' Daniel Brewer will cover creating tactical and behavioral AI in procedurally generated levels of Warframe.