Bungie to offer first glimpse of 'brave new world' at GDC 2013
Bungie, a little over 20 years old, has spent nearly half of its life working on the multi-billion dollar franchise, Halo. After its long run with the IP, Bungie's developers faced an enormous challenge: how to tackle their next adventure?
In a session at the upcoming 2013 Game Developers Conference, writer and design director Joe Staten and art director Christopher Barrett will offer a glimpse at what their team has built for where the "next ten years of great Bungie adventures will unfold."
The hour-long lecture will cover the team's building techniques for the new world - widely reported to be codenamed 'Destiny' - that they aim to fill "with even more amazing mysteries, places, creatures, and opportunities for player investment." The duo will also use concept art and design case studies to illustrate Bungie's world building ideas.
While the talk is focused on art and design collaboration, it will also benefit all developers who are eager to improve their team's world building process.