Two-Day Summit | Monday and Tuesday | March 18-19, 2024
Two-Day Summit | Monday and Tuesday | March 18-19, 2024
Learn the nuts and bolts of great Free-to-Play game design and successful business strategies across all genres, audiences, platforms, and stages of the lifecycle of a game.
'Legend of Slime' Postmortem: A Data-Driven Approach to Help Creativity
'Legend of Slime' Postmortem: A Data-Driven Approach to Help Creativity
Soo Jeong Bae (COO, Loadcomplete)
The Year in Free-to-Play Games
The Year in Free-to-Play Games
Steven Meretzky (VP of Design, PeopleFun)
Geographical Deep Dive into 'LEGO Hill Climb Adventures' Soft Launch
Geographical Deep Dive into 'LEGO Hill Climb Adventures' Soft Launch
Mikko Kirmanen (Head of User Acquisition, Fingersoft)