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Three Days of Game Programming Lessons

Learn the latest programming skills and techniques to develop games across platforms including consoles, mobile, PCs, virtual reality and more. The demand for high production value in games continues to increase with new tools, middleware, and technical skills required to solve difficult development problems.

Featured Programming Sessions

Physical Animation in 'Star Wars Jedi: Fallen Order'

Bartlomiej Waszak (Respawn Entertainment)

Handling Network Latency Variation in 'Modern Warfare'

Mitchell Sanborn (Infinity Ward)

The Audio Technology of 'Torchlight 3'

Guy Somberg (Echtra Games, Inc.)



Connecting the Global Game Development Community